Subconscious Learning via Games and Social Media
Springer Verlag, Singapore, 2016
121,95 €On orderDelivery: 2-3 weeks
This book provides a detailed update on the applications of Serious Games in Healthcare and Education sector. Subconscious Learning via Games and Social Media will share expert opinions on the development and application of game technologies for health-related serious games.
- ISBN-13
- 9789811013683
- ISBN-10
- 9811013683
- Publisher
- Springer Verlag, Singapore
- Year
- 2016
- Publication date
- 2016-10-23
- Pages
- 152
- Dimensions
- 235x155x