Computational Models of Motivation for Game-Playing Agents

Kathryn E. Merrick

Springer International Publishing AG, 2018

121,95 €On orderDelivery: 2-3 weeks

Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents;

ISBN-13
9783319815183
ISBN-10
3319815180
Publisher
Springer International Publishing AG
Year
2018
Publication date
2018-06-14
Pages
213
Dimensions
235x155x