Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick
Springer International Publishing AG, 2018
121,95 €On orderDelivery: 2-3 weeks
Practical issues are addressed for defining games, mini-games or in-game scenarios for virtual worlds in which computer-controlled, motivated agents can participate alongside human players. The book is structured into four parts: game playing in virtual worlds by humans and agents;
- ISBN-13
- 9783319815183
- ISBN-10
- 3319815180
- Publisher
- Springer International Publishing AG
- Year
- 2018
- Publication date
- 2018-06-14
- Pages
- 213
- Dimensions
- 235x155x