iOS Game Development
Thomas (QIOO Interactive, Berlin, Germany) Lucka
Taylor & Francis Inc, 2013
88,75 €On orderDelivery: 2-3 weeks
The book offers information about the iOS platform. It explains the use of OpenGL ES for 2D/3D graphics and OpenAL for sound, both of which are recommended for game performance on the iOS platform. It covers new APIs such as the GLKit, GameKit, and Box2D Physics Engine.
- ISBN-13
- 9781466569935
- ISBN-10
- 146656993X
- Publisher
- Taylor & Francis Inc
- Year
- 2013
- Publication date
- 2013-09-04
- Pages
- 394
- Dimensions
- 233x193x18
- Weight
- 830