Gaming Lives in the Twenty-First Century

Palgrave USA, 2007

93,50 €On orderDelivery: 2-3 weeks

This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.

ISBN-13
9781403972200
ISBN-10
1403972206
Publisher
Palgrave USA
Year
2007
Publication date
2007-06-06
Pages
273
Dimensions
234x155x12
Weight
416