Gaming Lives in the Twenty-First Century
Palgrave USA, 2007
93,50 €On orderDelivery: 2-3 weeks
This volume examines the claim that computer games can provide better literacy and learning environments than schools. Using case-studies in the US at the beginning of the twenty-first century and the words and observations of individual gamers, the book offers historical and cultural analyses of their literacy development, practices and values.
- ISBN-13
- 9781403972200
- ISBN-10
- 1403972206
- Publisher
- Palgrave USA
- Year
- 2007
- Publication date
- 2007-06-06
- Pages
- 273
- Dimensions
- 234x155x12
- Weight
- 416