Digital Games as History

Adam Chapman

Taylor & Francis Ltd, 2018

82,95 €On orderDelivery: 2-3 weeks

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

ISBN-13
9781138597822
ISBN-10
1138597821
Publisher
Taylor & Francis Ltd
Year
2018
Publication date
2018-04-25
Pages
302
Dimensions
153x229x26
Weight
450