Digital Games as History
Adam Chapman
Taylor & Francis Ltd, 2018
82,95 €On orderDelivery: 2-3 weeks
This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.
- ISBN-13
- 9781138597822
- ISBN-10
- 1138597821
- Publisher
- Taylor & Francis Ltd
- Year
- 2018
- Publication date
- 2018-04-25
- Pages
- 302
- Dimensions
- 153x229x26
- Weight
- 450