Game Character Creation with Blender and Unity

Chris Totten

John Wiley & Sons Inc, 2012

55,95 €On orderDelivery: 2-3 weeks

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.

ISBN-13
9781118172728
ISBN-10
1118172728
Publisher
John Wiley & Sons Inc
Year
2012
Publication date
2012-07-06
Pages
320
Dimensions
231x189x17
Weight
626