Game Character Creation with Blender and Unity
Chris Totten
John Wiley & Sons Inc, 2012
55,95 €On orderDelivery: 2-3 weeks
A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.
- ISBN-13
- 9781118172728
- ISBN-10
- 1118172728
- Publisher
- John Wiley & Sons Inc
- Year
- 2012
- Publication date
- 2012-07-06
- Pages
- 320
- Dimensions
- 231x189x17
- Weight
- 626