Aesthetic Theory and the Video Game

Graeme Kirkpatrick

Manchester University Press, 2011

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This book analyses video games like Grand Theft Auto and Resident Evil as aesthetic objects. Drawing on philosophical theories of art from Kant to Ranciere, it focuses on what games feel like to players and argues that their appeal can only be adequately understood by relating them to developments in contemporary art and recent cultural history. -- .

ISBN-13
9780719077180
ISBN-10
0719077184
Publisher
Manchester University Press
Year
2011
Publication date
2011-08-31
Pages
256
Dimensions
198x130x20
Weight
282